Showing posts with label video. Show all posts
Showing posts with label video. Show all posts

Saturday, March 06, 2010

Alive in a cemetery (day 190)

Just got back from the fourth installment of Paul Wong's 5 Projects.  This time it was at the MountainView cemetery.  For some reason before I went there I had visions of Halloween with spooky soundtracks and disturbing images.  It wasn't that at all.  Turns out Paul has a fascination with death in a way that I can relate to.  There were 16 works in total, each really interesting.  Some highlights:
  • Vigil 5.2 - Video documentation of Rebecca Belmore's performance at the Talking Stick Festival in 2002.  She wrote the names of the missing women in the DTES on her body and screamed out their names then ripped the leaves and petals off of flowers with her mouth.  She also nailed her dress to a pole and ripped it free.  Repeatedly.  A lot of grief.
  • 60 Unit; Bruise - First colour video from Western Front, 1976.  Paul Wong and Kenneth Fletcher exchange blood.  The video was shown at Kenneth's grave site.  He committed suicide two years after the video was shot.
  • in ten sity - an intense dance piece shot from above a padded room where bodies throw themselves about the room and each other.  Dedicated to Kenneth Fletcher.  It was projected on a petal-covered sheet underneath a tree.  A lot of grief and frustration and energy.
  • Burka - slide show of soldiers killed in Afghanistan.  The slide show was projected on the wall, with a woman (mannequin) in a burka looking at it, lit from the inside.  She is standing on what seems like traditional carpets but upon closer inspection there were woven guns and war machinery on them.  The soundtrack is a machine voice.  I wasn't able to quite make out what it was saying. It was interesting to see all the faces.  Some looked very disconnected and dead even while alive.  Others looked completely normal and happy.
  • Hungry Ghosts - A five channel piece about death.  Different types of deaths, rituals around death, talk around death, violent death, natural death.  A really touching piece.
Many other interesting pieces.  The setting of the cemetery was really amazing.  This was the best of the projects so far in my opinion.  Everything worked really well together.  I'm glad I went and gave it some time.

A song for this post.

Monday, October 26, 2009

Feel the lungs (day 59)

Today I had lunch with Joy James and we talked about the Breath I/O project.  She asked me some interesting questions about the type of affect we would like the piece to have.  Why do what we are doing?  How will people feel the experience of the lungs and the video and the sound and the interface?  As she was talking and asking questions I could feel my mind going from the how to the why.  I am so often preoccupied with the technical details of doing something.   It felt nice to speak of the audience, to picture them in the room,  to imagine the sounds they might hear.  At first I pictured only one person entering a large dark room (the mocap studio actually) where the sound was louder than the picture.  The sounds were enveloping, breath like, rhythmic and calm.  There are several places to sit down near the ground and in front of each seat there is an object, each one different.  The lungs are in a chorus formation breathing in sync, the video interchanges between them.  The person picks up an object and holds it.  One of the lungs gradually takes on more importance visually and the video is more consistent and clear.  The sound of the video is heard over the breath.  The singled out lungs have more personality and are not so in sync with the rest of the chorus which has faded to the background.  The lungs are reacting to the video that is playing within them, sometimes sighing, sometimes coughing, sometimes fast breathing, sometimes deep breathing.   The object vibrates in a association with the lungs.   When more objects are picked up more lungs approach and start to interact with each other and the objects. 

The feeling of the environment to be calm and conducive to a reflection on the bittersweet nature of life,  the life cycles, the exchanges we have with people, the constant give and take of life.  The preciousness and sadness of being human.  The joy of movement and breath, of health.

Thanks for the talk Joy.

A song for this post.

Sunday, August 30, 2009

Take a deep breath and... (day 2)

first breath
breathe easy
take my breath away
breathless
hold your breath
don't hold your breath
the breath of life
hard breathing
bad breath
shallow breath
just breathe
breathe deeply
foul breath
last breath

I'm working on a research project called Breath I/O along with Leila Sujir, Joy James, and Ron Burnett. We feel very lucky to have this project funded by SSHRC for three years through their research/creation program (on hold for the moment). It is luxury...working with a team of researchers and students (Miles Thorogood, and Thea Jones are research assistants) for an extended period of time like this.

The form of the project is a virtual stereoscopic video sculpture with lungs as its subject. The lungs (single, multiple - a chorus of lungs) are in a constant exchange with the environment which is filled with sound, image and video.

The choice of not breathing cannot be sustained. We breathe and know something about where we are. We breathe and others know something about how we are. This idea of being subject to and indebted to the environment is what is compelling to me. In relation to the environment of sound, image and video (perhaps text?) I would like to know what it is to breathe image and sound. I read recently that the CEO of netflix thinks that web 3.0 will be a full video web. Like watching TV all over again but this time...with feeling? I don't know. I'm assuming he means that it will be democratic this time. That it will be the whole world cooking up a media storm for a public banquet of (biblical?) proportions. Or maybe more of a potluck...more like YouTube feels like now but less clicking. Who knows. My lungs will know if they are breathing the foul air of fast food.

The investigation has just started. We have a prototype but it's not quite right. We'll keep working at it, creating lungs that breathe naturally, convincingly. We'll come up with ways of seeing video mingling in the environment and finding its way into the lungs which take and give back. We'll find ways for people to converse with the virtual chorus with their hands and voices.